Enterprises of every size are moving applications and infrastructure to the cloud. Maintaining operational awareness is difficult enough within a single cloud…
Read MoreYou are looking at a screenshot of a game which, in all its shabby glory, sold more copies than Doom III. Never…
Read MoreWhy did World of Warcraft from Blizzard Studios become such a monster success, and how can other online game companies replicate it?…
Read MoreAs we march ever closer to the opening rounds in this holiday season’s battle for console supremacy, I’ve blogged about the financial…
Read MoreThe biggest business news from the Second Life Community Convention here in San Francisco this weekend comes in the form of two…
Read MoreWhatever happens at the second Second Life Community Convention this weekend, I’m fairly sure the highlight won’t be Linden Lab CEO Philip…
Read MoreIs a single game so popular that it’s dominating its space like a 800lbs. Tauren? That was the premise of “World of…
Read MoreFormer Dreamcast executive Peter Moore gave a great talk at Ziff-Davis Electronic Gaming Summit, advising the game industry on what they must…
Read MoreThe Electronic Entertainment Expo, the simulation-infused game industry showcase that’s turned downtown Los Angeles into a digital supernova almost every May since…
Read MoreNintendo just boosted their profit estimates for the coming year by $150 million from over half a billion dollars, indicating that the…
Read MoreA glimpse into the quiet success story of broadband-based game distribution If you haven’t heard much about Steam, maybe it’s because of…
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