The adoption of Kubernetes-enabled infrastructures and applications has revealed the challenge involved in enabling persistent, reliable data storage in an ephemeral compute…
Read More3-D virtual world applications for enterprise use will grow into an industry earning $8 billion to $10 billion in annual revenue by…
Read MoreRiot Games has raised $8 million from Tencent and returning investors Benchmark and FirstMark Capital, said the Culver City, Calif.-based publisher, which…
Read MoreVideo streaming service PlayOn from Media Mall Technologies recently added support for the Wii, which owners of Nintendo’s phenomenally popular video game…
Read MoreSmith & Tinker, a Bellevue, Wash.-based game company, today announced it’s raised $29 million from Alsop Louie Partners, DCM, Foundry Group, Leo…
Read MoreFlipnote Studio for the Nintendo DSi is a free, downloadable app which just became available in the North American market, and if…
Read MoreHollywood Player, a site that cleverly merges two popular online activities — casual social gaming and movie trivia — went into public…
Read MoreRoughly 12 percent of Americans, or more than one in 10, have bought a virtual item at some point in the last…
Read MorePlay Sushi, a gaming portal, has attracted 3 million visitors less than three months after launching, reports site owner Future Ads, yet…
Read MoreWhen the Rock Band Network — essentially an App Store for musicians who want to upload and sell Rock Band-playable versions of…
Read MoreMochi Media is adding a virtual currency/microtransaction system to its network of online Flash games today. Players can use Mochi Coins to…
Read MoreSocial games attract tens of millions of players on Facebook and other networks, but compared with traditional PC and console-based games, they…
Read MoreInvestors poured $237 million into virtual world-related startups and payment systems last quarter alone, according to a report released today by industry…
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